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30 Things Only Super Fans Knew They Could Do In Red Dead Redemption 2

One of the things I learned way after the tutorial was the fact that, when galloping on your horse, timing your button press with your horse’s gallop won’t drain your horse’s stamina nearly as much, if at all. Get into a good rhythm, and you can absolutely cruise along without much of a care in the world. This is especially useful when chasing somebody on horseback since those can end up taking an extended bit of time. The one thing to keep in mind about this is that it’s pretty easy to get numb to the speed if you’re at it for a while, and going through a town at breakneck pace is a pretty easy way to get on people’s bad si

So, maybe you’re still pootling along in Chapter 2, messing about in the world and trying to drink it all. It’s a commendable attitude, it really is, but there are good reasons to carry on. One of them being the Dead Eye upgrades you get through the story. Once you hit Dead Eye level 4, a fantastic ability unlocks: you’re able to see animals’ weak points as glowing red spots on their bodies. It works on people too! Shoot here to get a clean shot every single time, as long as you’re using a strong enough wea

Red Dead Redemption 2 is one of the best games of the year. I shouldn’t have to state why this is the case to anyone who has played it, but just in case you haven’t, let me fill you in. The game… is… awesome! The story is a moving tale about one of the last few bands of outlaws left in the West. They are a close-knit group of people, more of a family than a gang, but you have to watch as the ties that bind them slowly unravel. Given that Red Dead Redemption 2 is a prequel, we more or less know that the Van der Linde gang will fall apart , but that makes it no less tragic when it happ

A Bright Bouncing Boy is a multi-faceted side mission in Red Dead Redemption 2 . In this side mission, you meet with Marko Dragic, a professor conducting bizarre experiments. The reason this side quest has two entries is due to the massively different and intriguing tasks in each of the two meeti

A Rockstar game isn’t complete without ridiculous characters and side missions peppered throughout the map. In Red Dead Redemption 2 crafting guide Dead Redemption 2 we get plenty of opportunities to meet the game world’s oddba

As much as I enjoyed Poker, the amusing wits of strength in Arm Wrestling, and the surprising layers of strategy in Liar’s Dice, no minigame in Red Dead Redemption brought out a sense of tension in me more than Five Finger Fillet, where players had to time their button presses to a series of rapid prompts by placing a knife between the spaces on their spread out fingers. Between the grisly image of seeing John’s hand spread out on a table stained with the blood of past Finger Fillet losers and the fast-paced nature of its gameplay, Five Finger Fillet felt like the perfect mix of a minigame that truly embodied the gritty, Western world of Red Dead , while also bringing a unique bit of gameplay that had me terrified to look at a knife the same way again.

When you first meet Marko Dragic, you will be asked to control a small remote submarine. The goal is to avoid mines and sink ship models in a pond, before they reach the other side. I bet you never expected to be controlling a submarine in Red Dead Redemption 2 , even if it is just a small, remote-controlled one. Remember to keep away from the mines and torpedo explosions you set off destroying the model sh

This side mission brings more exotic wildlife into the world of Red Dead Redemption 2 . Minding your own business doing cowboy things in Chapter 3, you’ll run into a crashed circus caravan. On discovering this caravan, you will meet a peculiar fellow, Marga

Realism in Red Dead Redemption 2 is a funny thing. The game seems to strictly adhere to it in parts, such as only being able to have two guns at arm’s reach when off your horse. Yet at other times, it seems to flip completely, and go a bit bananas in the traditional GTA sense, with your horse able to carry as much weaponry as Fort Knox during a red alert. Regardless, I think they’ve probably got the balance about right, even if it does feel a little odd at times. They’ve made a good number of concessions to balance fun with realism. The focus is on having fun, and that’s something that’s definitely being achie

While it’s briefly touched upon in an early cut-scene that you should wear your bandana to hide your identity while doing anything illegal, the game doesn’t mention the other mechanics of the bandana. For instance, if a random NPC sees you commit a crime while wearing the bandana, you’ll still become wanted, but they (usually) won’t be able to pin the crime on Arthur Morgan, meaning if you can avoid the immediate consequences of the law, there won’t be any lasting penalties, at least in the form of a bou

Not far from base camp in Chapter 2, you’ll run into a woman named Deborah MacGuiness – a shunned paleontologist whose theories have been rejected by the leading universities. MacGuiness explains to Arthur her ideas and career gathering dinosaur bo

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